
Elder Scrolls III: Morrowind
Addiction Level
Graphics
Value For Money
Elder Scrolls III: Morrowind
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User Reviews
Value For Money
Graphics
Addiction Level
Love The Real Life Feel Of The Game. It Really
Love the real life feel of the game. It really is like living another life. There are many different options of play like you can be a theif or mage of warrior. Many different skills you can master. Money is very... economically correct. There is not way to much and at the same time it isn't impossible to get.
Overall it is a great game easy saving, long loading though. Not a lot of cheats but the cheats are good even though there isn't a lot of them. Easy to get what you want with the ability to steal stuff.
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Great Game, If You Have The Pc Vertion, The Cheat
Great game, if you have the PC vertion, the cheat console makes things even more fun, all around great game. Long main quest, enough side quests to keep you busy for months.
Value For Money
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The Rpg Is A Genre That Has Never Really Appealed
The RPG is a genre that has never really appealed to me when it comes to games and Elder Scrolls III: Morrowind is no exception. Don't get me wrong, I've played and completed most of the Zelda games and regard them as total classics, but when it comes down to it, the Zelda games aren't really 'hardcore.' They're more 'arcade RPG' if there is such a thing. Morrowind on the other hand, was designed with a beardy bloke wearing NHS glasses and a Warhammer T-shirt in mind.
As a player mainly of sports, shooting and racing games, I approached Morrowind with caution. I was intrigued by the prospect of being able to roam freely around a mythical land talking to strangers, drinking in taverns and becoming a soldier, bounty hunter or hero. But at the same time, the mountains of stats, unfamiliar terminology, hit points and such like seemed a rather daunting prospect.
I went into the world of Morrowind with an open mind, hoping to find an interesting and captivating adventure in a world that blurred the boundaries of magic and reality. What I actually found was a beginner unfriendly, graphically tatty mess of a game.
You are not really told what it is you are meant to be doing, so you'll end up roaming around the countryside in bewilderment until you happen upon a village. Then you'll speak to someone who'll guide you in the vague direction of a sub quest and then you'll do something totally innocent like pick up some bread off a table (just to see if you can) and then be killed by a magician who's bread it was (!!). Start again.
Morrowind is probably a pretty good adventure game if that's your bag, but if you're more into your Doom 3s, Pro Evos, Quakes, Gran Turismos and Grand Theft Autos you'd be best advised to leave this well alone. If you want an RPG that is less about Orcs, Wizards and Mana and more about big guns, baseball bats and top level government conspiracies - head towards Deus Ex: Invisible War.
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You May See That I Gave Everything In Elder Scroll
You may see that I gave everything in Elder Scrolls III: Morrowind 10 stars (except the addiction level, which was 9). I didn't do that to make the people that made the game feel good, I am absolutely serious about how awesome this game is.
Honestly I don't really think I should have to type a summary it's that good! All I can say is it's a MUST HAVE! for anyone who like to take a vacation from the normal world.
I am truelly baffled by how the makers of this game made basically a "mini-world" fit onto a CD.
Kyle obviously knows what he's talking about!
Value For Money
Graphics
Addiction Level
Elder Scrolls Iii: Morrowind Is An All Round Great
Elder Scrolls III: Morrowind is an all round great game. But it needs to have more detail in different reactions for different races and from the people.
Value For Money
Graphics
Addiction Level
The Graphics In Morrowind Are The Best I've Seen O
The graphics in Morrowind are the best i've seen on an Xbox yet. You can join a number of guilds. You are able to join one "clan" out of the three main ones to stay with and to quests with until you are their leader. Also you can build your own stronghold to put all of your stolen/found artifacts.
Value For Money
The Elder Scrolls Iii: Morrowind For Xbox Is A Fan
The Elder Scrolls III: Morrowind for Xbox is a fantastic game with masses to do and see, With a whole island to explore and thousands of tasks to fulfil, as long as you can get past the complicated fighting mechanics and average character graphics, you'll be lost for months. It might not be a good idea buying this version with the expansion pack out soon, but any old save games can be used when it comes out.
Value For Money
Addiction Level
The Character Creation Is A Good Introduction To T
The character creation is a good introduction to the way the game is going to play out, alot of choices involved.
Random whether events are incredibly well done, build up of clouds then a thunder storm while walking along mountain tops is more than impressive.
While graphics involved in surface textures (particularly the water when the rain is driving down) are great, the character movements and combat movements are a little limited - having said that, this is probably the best RPG I've played on any system...but I know there will be others on the way...
The ability to join numerous factions and houses and carry out tasks is complex but fun, you can really lose yourself in this one.
Closer to 8.5 really and I'm a fussy gamer, trust me.
Value For Money
Addiction Level
Since Investing In An Xbox, I Wanted To Get A Dece
Since investing in an Xbox, I wanted to get a decent RPG, not a hack n' slash like Enclave, but something which would immerse me in a completely different world.
(And what a world!)
Different architectural styles, completely different building plans, thousands of different NPCs, the ability to do what I liked. Morrowind is huge, with no detail spared. There is no "generic" house, dungeon Tree plantation or lake. Every where has its own unique style and layout. You can even get lost in the different mage guilds in different towns. The easiest way to travel around Morrowind is to use the Stilt Strider transports, but the best way is to walk everywhere and take it all in.
That's not to say Morrowind is perfect. There is a permanent fog preventing any devent views from tall towers, and the shadow of your character in 3rd person, while it will move with the sun, is not brilliant, despite my character wearing a long robe, the sunlight apparently passes through the robe, casting a shadow showing my characters legs.
Combat is another minor fault, particularly at early stages. You can hack and slash at a creature right in front of you, and still miss, due to the D&D probability that your attack may fail. However, once you gain some experience, combat becomes a little less frustrating, as you miss less frequently.
Experience gaining is much better handled than the Might & Magic series too, as you only gain experience in those skills that you use. For example, you cannot use your axe all the time, and when you "level up" add points to your sword skill. If you want to be a master swordsman, you need to use your sword, and practice.
All in all, a thoroughly engrossing game, well worth the space in your Xbox collection, but don't expect anything of the pace of Halo... Morrowind's success lies in its subtlety.
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