written by on 27/05/2011
What really makes the program stand out though is its ease of use. Where other high-end 3D modelers rely on complicated stacks of modifiers, for example, Cinema 4D takes a simple object-based approach - drag a spline object onto an extrusion object and it projected into 3D space, drag this onto a “ HyperNURBS” object and the results are automatically subdivided and smoothed, drag this onto an array object and the results are automatically repeated and distributed and so on. Working in this way it’s simple to quickly build advanced models and, because each object in the hierarchy remains editable, you remain in complete control.
Got this one through digisale.net in version 12 & wow is that cheap on there for this level of software. 35 quid before you ask & I,ve been using it ever since!
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