Tom Clancy's Splinter Cell: Double Agent Reviews

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4.5 stars
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Average Ratings for Tom Clancy's Splinter Cell: Double Agent

  • Addiction Level3.5 stars
  • Graphics4.5 stars
  • Value for Money3.5 stars
  • Reviewer Ratings4 stars
  • Overall Rating4.5 stars

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1 Review For Tom Clancy's Splinter Cell: Double Agent

  • The H Rank: Corporal 24th Nov 2006

    Reviewer rating: 4 stars


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    Good Points: The Backdrop
    Splinter Cell Double Agent (SCDA) pitches itself for long-time fans of the Splinter Cell games series, and it welcomes new comers in it's easy-to-adapt to gameplay and tutorial system. The game itself is a playable mix of stealth, action, shoot em up and strategy as you seek to discover the answers to questions and infiltrate a deadly terrorist cell. Interestingly, the game (as reflected in the title) takes the games character 'Sam Fisher' into a whole new sphere of gameplay whereby you work for both the Government and the terrorist cell. Every so often players of the game have to make crucial decisions which affect the trust ratings shown to you by each of the parties you are working for, if you make too many errors of judgment then you can compromise your entire mission.

    The Graphics
    Visually, this game pushes the Playstation 2 to it's limit, and it is unlikely that we will see games delivering anything greater than this during the advent of the PS3 (Playstation 3). The visuals add to the overall atmosphere and aim of the game as players have to lurk through the shadows to avoid detection from the enemy. The graphics and visuals are beautifully enhanced by the quality of the sound and music score which also immerses players into the world of the Splinter Cell agent Sam Fisher.

    Controls
    Although the Splinter Cell games are not the most simple of games to adapt to, this particular slot in the saga offers players a range of tutorials and easy lessons in getting to grips with the controls for the game. The highlight of these is the fact they take during the mission and so players are not expected to complete an hour long tutorial or sit with the manual in hand before enjoying the depth of gameplay SCDA offers.


    Bad Points: Level / Stage Development
    The stages are huge in comparison with earlier Splinter Cell games and this in itself is another highlight of the gameplay offered by SCDA. The issue comes, however, when players may find themselves running all over a level / stage they have completed trying to find a door or ladder they missed first time round. This has happened to me on several occasions during the game, and so adding a further option into the game whereby more help could be given on 'where to go next' may have been a useful addition to players.

    Lastability
    Although the game features a host of multiple endings and a wave of different story sub plots which can be activated by making different decisions through the game - I am still to be convinced that the Splinter Cell games offer players any 'come back for more' options. The multiplayer option of the game will appeal to a good number of players. The game, however, a second time round fails to offer the depth of gameplay, challenge and excitement that it did the first time the player picks it up.


    General comments: SCDA builds on the success of earlier Splinter Cell games and yet at the same time it takes fans of the series, and newcomers alike, into a whole new level of gameplay through the 'Double Agent' dimension. My initial concern was that this would create a totally different game and thus subtract something for fans of the earlier Splinter Cell series. The fact that it doesn't and instead simply adds to the challenge and enjoyment of the game means that this game could be one of the best Splinter Cell / Tom Clancy games we see on our games consoles. Furthermore, I expect that with the arrival of the PS3 next *March (*date at time of review) we will not see a great amount of games being developed which push the PS2 to it's capabilities as much as that of SCDA.