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| Addiction Level | 6.3/10 |
|---|---|
| Graphics | 8.3/10 |
| Value for Money | 7/10 |
| Overall rating | 7.3/10 |
By Pavlo
on 19th Jul 2006
| Addiction Level | 8/10 |
|---|---|
| Graphics | 8/10 |
| Multi-player | No |
| Value for money | 9/10 |
| Overall value | 9/10 |
| | |
The first major game that allows you to run a movie studio and create your own films; Is compatible in so many ways for future expansion packs.
Hours of endless neck strain whilst creating a dream movie, eventually making you realise that it is only a game.
When peering through the game selection at your local software shop, you find it hard not to notice a game that advertises an entirely new idea. The Movies - a simple concept but delivered very well. In ways, the game educates the audience about the history of movie making, from the 1920s Charlie Chaplain moving picture to the modern pyrotechnics used effectively in all great modern films. You start with a plot of land, which is yours to mould and beautify into a major Hollywood studio. You can hire your own staff, change their looks in every way imaginable, build your own sets, hire writers, directors and scientists(!) but probably the most interesting effect is the customised script writing! I wanted to leap head first into creating my own war epic film, with actors assigned to roles, realistic costumes and real explosions, but I allowed myself time to get the studio up and running. 4 weeks, 315 scenes later, filming began. I didn't realise though, the time difference between the game and reality. It took 81 game years to complete filming, in which 5 of the actors applied for retirement and 2 died. Now that was a shock.
However, the scripting interface allows you to create ANY storyline that you wish, from horror to romance. You choose which action scenes to use and you choose what props to use too. There we go, a conflicting opinion. The game when played itself is no match to a simulation game such as The Sims 2 series. However, it is new and exciting, and is quite fun creating a multi billion dollar company through the production of movies. But (there always is a but) the custom movie maker is a long and ardous process, involving many late nights and back aches. The product may be cool to watch when it is finished but then you find you've lost interest in the game. Boo. I think it is worth buying for the appeal but a bit of advice, don't make your "Dream" movie too long. And remember - Lights, Camera, and in this case, perseverance.

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