Have a picture of Full Spectrum Warrior for Xbox?, please send it to us.
| Addiction Level | 8.2/10 |
|---|---|
| Graphics | 9.4/10 |
| Value for Money | 8.4/10 |
| Overall rating | 8.4/10 |
By GiantElectric
on 26th May 2005
| Addiction Level | 3/10 |
|---|---|
| Graphics | 10/10 |
| Multi-player | Yes |
| Value for money | 5/10 |
| Overall value | 4/10 |
| | |
Amazing graphics, great fx and sound, shame about the game. Don't confuse this with first person shooters.
For me personally, just boring.. yawwwwn.
Full Spectrum Warrior (FSW), originally commissioned by the US military's training division, (paid for by the u.s tax payer). It's a fact that when the u.s army received Sony developed `Spectrum warrior', tactics were already outdated. Not a very good sim then. So... what about the game? I thought this type of thing wouldn't appeal to the majority of Xbox`ers but apparently, folk have been going mad for it in the states. FSW received a 90% rating from most official reviews.... it dropped in price pretty quickly after release however.
Personally, I can't stand it. Being a sim incarnate, the action seems dull and less interactive than other war games. Any action's more focused on strategic team movements over actual FPS play. For a sim based in realistic virtual environments with several possible outcomes, FSW feels very limited.
Excellent graphics are plentiful with the best animation. There's also some great sound efefcts and environmental interaction. Unfortunately, realism isn't enough to pass this thing off. My problem with FSW is that it's just not fun to play. Undergoing training to familiarize yourself with controls is mind-numbing but essential. The Xbox shudders and lags whilst loading different training scenarios. You find yourself waiting to issue commands and repeatedly pushing buttons until Xbox catches up. All the while, you're praying the actual game won't exhibit the same dysfunction. The main game is, thankfully, more responsive but the nature of team movements throughout make it feel more like playing chess. For me, FSW provides as much thrill as watching paint dry. In fact, it's more like watching a movie. I hardly felt immersed or wrapped up in the Spectrum Warrior world- just restricted.
Gameplay - The waypoint marker used to navigate team members keeps getting stuck on bits of scenery & the game camera moves far to fast, causing heaps of frustration. Add to this, repeatedly having to perform the same actions over & over because one team messes up ... it's a recipe for shouting at the tv. Also, the controls are confusing & difficult to remember on xbox. Training and practice reduce confusion but there`s still too much to remember. Ultimately, I wasn't impressed. Found it boring and just not my type of game (even though it's marketed under the pretence of something I`d play). I've seen more excitement in my backyard. Only recommended for serious army/war enthusiasts or RPG buffs.. not for FPS fans.
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